The world of the Room expands into a new dimension. I was taken by the intricate art for every object. More mystery and depth create more illusion of the universe of the game.
I could hardly bring myself to pause now and then to continue. The gestures and actions required more than poke here, touch there. Sometimes you had to brush things, aim, time, type. More and new solving experiences make this chapter even more immersive than the previous. More art and dimension opens up your curiosity and yet confines you within the same space, making you second guess if your your next move is going to end you, or reveal what is going on.
The developers definitely pushed themselves to raise the bar on the quality of the game experience. I enjoyed this game even more than the first.
Divebeforeyoulook about The Room Two